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ANTH 489 / 689 Archaeological Photography - Spring 2008

The overall aim of this course is to instruct students to better use cameras in the process of reporting archaeological sites and archaeological material culture. If a single picture is worth 1000 words, this course is designed to make each picture worth 2000 words. We will explore old and new photographic technologies. Each week as we explore more aspects of the art of photography, you will note that some photographic techniques mask the details we most want to see - others enhance. Observation, then, is the main assessment tool we will use in this class. Your end product will be a complete portfolio of your work. Ultimately, the aim of this course is to help you better understand and, accordingly, better describe your area of archaeological expertise. This course includes field trips to several outdoor and indoor locales to ensure students are experience in, and can adapt to many different conditions.

ANTH 636 Computer Graphics in Archaeology - Fall 2008

This course introduces students to the features and functionality of Rhinoceros, a NURBS modeler. Upon complition of this course, the student will be able to:

  1. Understand 3D modeling concepts.
  2. Use commands and capabilities of Rhino.
  3. Set up a 3D scene and view 3D space.
  4. Create 2D dimensioned drawings of 3D models.
  5. Create basic geometry including curves, solids and surfaces.
  6. Define properties.
  7. Place lights and render scenes.

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